Whether to use buffers to output state values in passes per-step, or no output buffers in one pass as a side-effect not updating state values.
values
Maximum textures that may be bound as buffer outputs per-pass.
texture
Whether to use output buffers in passes, or no output buffers in one pass.
Whether to use buffers to output state
valuesin passes per-step, or no output buffers in one pass as a side-effect not updating statevalues.