Optionalsize: { Size number of data resources, or an object
containing it; width if height is given as a second parameter.
See getWidth and getHeight.
The number of entries of data resources.
Optionalheight: any = 1Height number of data resources, or an object
containing it.
The number of entries needed to draw a full state; each
entry of a data-texture (its area, equivalent to state.size.entries).
Gives the number of entries to draw a full state, for various parameters. Effectively equivalent to
gl_VertexIDinWebGL2.See