Gives the number of entries to draw a full state, for various parameters. Effectively equivalent to gl_VertexID in WebGL2.

  • Parameters

    • Optionalsize: {
          entries: undefined | number;
      } = 1

      Size number of data resources, or an object containing it; width if height is given as a second parameter. See getWidth and getHeight.

      • entries: undefined | number

        The number of entries of data resources.

    • Optionalheight: any = 1

      Height number of data resources, or an object containing it.

    Returns number

    The number of entries needed to draw a full state; each entry of a data-texture (its area, equivalent to state.size.entries).