General or global properties; with:
drawingBufferWidth: Current GL viewport width in pixels.drawingBufferHeight: Current GL viewport height in pixels.Local properties (the gpgpu state); with:
stepNow: The current step of the gpgpu state.bound: Number of steps bound to output; can't be bound as inputs.merge: Any object containing merged data-texture.
texture: Any merged data-texture.textures: Textures per-step, as arrays of objects with a texture
property. See toData.OptionalstepOptionalbound?: numberOptionalmerge?: {
A
functionhook to update aGLuniformvalue for a render pass.See
Returns A
GLuniform to be bound via aGLAPI.